Design Matters 18's themes


DESIGN FOR CHANGE

What is the role and responsibility of the designer in a divided world where the need for change is rising? This theme explores how we as designers can create design that makes an impact on technology and society - for a better humanity and a better self. How do we as designers support the trustworthiness of news, enforce democracy, equality, sustainability, and how do we help users create a balance in their own life?

IMMERSIVE WORLDS & MIXED REALITIES

Computer games, Science fiction, VR and Augmented Reality lets immerse into virtual worlds with their own rules, logic and beauty, giving us incredibly rich and satisfying experiences for both body and mind. 
This theme explores how to create worlds, and design rules, challenges and game logic that creates friction, engagement and enrichment. How can we use these techniques in other products create an immersing and ‘whole’ experience?

BE A DESIGN REBEL! 

We want to celebrate brave designers that have the courage to go against traditional usability rules, established interaction patterns and create products that demands exploration and curiosity. Designers that craft visual design that is provocative, challenging and even brutal to the eye. This themes explores how being a Design Rebel and going against the trends may lead to innovation and great design.

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