About new technologies, "Design for change" and the changing role of the designer.
Mia Stigsnæs, Lead Designer, explains our new identity for Design Matters 19
We met up with Typeform in Barcelona to get an update on conversational UI’s and where Typeform is heading in the future.
About the changing role of the designer and "Design for change" as the next movement in digital design.
About how new technologies are changing the role and skills of the designer. He's also suggesting playfulness to be the next movement in digital design.
Vicki Tan and Christine Cha unfold, how the Headspace design team uses the unique brand and science-based methods to connect to a modern audience.
Design Lead at Medium talks about how there are no shortcuts to create trust.
Design Director of Dropbox talks about the confidence to speak up and how important it is to do as a designer.
Director of UX at Shopify talks about the impact of digital design and the responsibility of the designer.
Product designers at Headspace about the importance of making designs that are not just temporary and taking responsibility.
Designer at The Outline talks about how designers should push themselves more and be bolder.
Swiss Typeface Designer and a Chairman at Dalton Maag talking about how designers should break out of their traditional thinking.
Danish independent Graphic Designer talking about what's so great about going against the trends.
Lorena leads the UX Visual Design team for the OS and Core apps at Magic Leap. She talks about, adapting to new programs and techniques such as 3D and AR.
Ben leads McKinsey & Company’s Product Development and Design practices in the United Kingdom. He talks about our responsibility to create impact!
Design Lead at IBM Design talks about the potential of code, 3D modeling, game-stuff and the changing role of the designer.
Design Lead and researcher at Inland talks about the importance of ethics combined with efficiency in design.
Mobile product designer at Netflix talks about VR and AR, and how it's changing designers into content creators.
Product designer at Tik Tok talks about how we should learn from each other and share knowledge throughout the design community.
Game designer is arguing that the role of the designer won't change since everything we do is about creating impact.
Web animation expert is talking about, how we should start to consider design more spatially.
Product lead at N26 talks about the importance of designers bringing unique insights and ideas to the table.
Anisha Jan shares how the process of learning has lead big changes at Dropbox, including re-branding, gender-balanced team, and more humane ways of working.
Tobias Ahlin discusses how UI design is approached fundamentally differently in games and apps, and what the two camps can learn from each other.
Alyson Nakamura takes you through how charity: water has designed the donor experience to inspire generosity and engagement, and make visible the impact!
Kyle Peatt shares his design philosophy in relation to Shopify, and discusses how you can make designing for businesses fun, interesting, and impactful.
Get inspired by Tobias Røder's rebellious design approach and dive into the process of creating iconic and provocatively simple identities.
Bruno Maag explores how Variable Fonts creates new opportunities for optimized presentations of written words in UI's. Dive into the future of typography!
Ben Sheppard previews the results of a global study by McKinsey Design and reflects upon, how this can help leaders understand the true value of design.
Sofija & Teodora are curious about how our social lives move to virtual spaces and reshape our behavior and language, so get ready for an explosive cocktail of pop fun!
Jack Koloskus explains, how the designers at The Outline creates eye-catching compositions with distorted, weird and colorful elements, and challenges our understanding of what is good taste.
Benjamin Hersh proposes a series of simple principles to help us design better with words. He finds lessons in neuroscience, fairy tales.
Akarsh Sanghi reflects upon how design has played an essential role in empowering him and the team at N26, to rethink the concept of banking.
Vanessa Li tells the story of how musical.ly (now TikTok) became a worldwide sensation, and what role design played in this.
Alex Bronkie shares her learning on designing for immersion, the challenges that the team faced in designing this new feature.
Val Head reflects upon where animation can best inform UX and how to build more sophisticated interactions for web and beyond.
Alfredo Ruiz talks about finding the right balance between the real and the virtual, 2D and 3D to make the best transition of experiences.
Lorena Pazmino talks about the challenges of designing for MR, the UX principles and the reasons behind the Visual Design approach of LuminOS and it’s core applications.
Felix Lai talks about how to identify the right emotions to deliver, and on how to make sure these moments are meaningful contextually.
We asked Art Director Keith Shore about, how he entered the world of designing beer labels and came to illustrate an entire brand.
To make a change as a designer, Masuma Henry believes that you need to shift your focus from the user to the system.
Sam Horner about Netflix's design approach: "The fear of failure is not a good enough reason not to try".
A talk about mobile being outdated and believing that mixed realities is the next big thing!
About how data can be perceived as describing the world and about the lessons to take away from failed projects.
Molly Nix presents the methodologies and principles in designing for the future of transportation.
About "Circular design" and "The designers role" & New Movements in Digital Design".
Katy and Maria about redesigning LinkedIn for mobile UI and creating a design system for the team to apply.
Rahul Sen about the role as a manager of a multi-faceted design team, and how to embrace failure in the design process.
What to do, when you need to create consistency thought out 350 websites across eight different brand DNA's?
Answering questions about "The future of trust" and "Conversation" & New Movements in Digital Design.
Nicholas Felton reflects on what worked and didn't, as he attempts to incorporate these lessons into a new tool.
Cheryl Platz: "How does your process with user insights translate to a brand new product using only voice?"
Bruno Maag & David Bailey give an in-depth look into the process of creating a new typeface for the BBC.
About the importance of having a mentor, the role of failure, and new movements in Digital Design.
A moderated discussion about conversational UI's. The audience asks the questions.
What if we could interact with technology the way we interact with people?
Discovering what "conversational" really means to customers in digital interfaces.
Explore how to design for conversational UI’s, and how to create digital personalities and trustworthy AI’s.
A moderated discussion about 'Embracing failure'. The audience asks the questions.
Designing for 500 million members - The IA, a new design language, and working across the company.
Introducing the themes for Design Matters 17: Conversational UI's, Spreading the Product Design DNA and Embrace Failure!
Design is not just a logo. It's a tone, a personality and a language, that is to be recognized in each ‘cell’ of the product.
Martina Gobec and Michael Rozenberg share stories and failures from a two year journey spanning over ten projects.
The key is to validate ideas quickly, avoid “design-speak” with stakeholders, and deliver evidence.
Even though you might have heard this before, we say ”Embrace Failure!” at Design Matters 17.
Todd Dominey discuss the importance of voice and tone across all facets of the brand.
The balance of trade-offs, wild ideation, self-imposed constraints, saying what you mean, and being wrong.
Rune Madsen: "A designer is now a creator of digital systems, so should design and engineering be two distinct fields?"
The art, design, and science behind humanizing technology and crafting digital experiences.
Andrew Doherty about preparing ourselves and our products for a future where visual interfaces may no longer exist?
The latest trends in Virtual Reality, and how they can be designed and come to life.
Tying various health care solutions together in one design system that provides insights about people's health.
Ida Jeng talks about how they do human centered design in the struggling refugees camps all over the world.
Klaus Skytte about designing a system that simplifies and combines both learning and performance management.
How user research helps identify opportunities for design changes by meeting the needs of travelers.
Eric Muntz, VP of Product at MailChimp: “Something poorly executed is never gonna be awesome”.
Joakim Christoffersson shares some of his learnings with Volvo's digital user experience.
If you ever need to pitch design (as a designer, UX'er or manager) - don't miss this.
Christian Bason: "What does it take to build a powerful design ecosystem for an entire country?"
Mike LaVigne: "We believe technology will profoundly affect family planning globally!"
"Sometimes no interface is the best interface at all... Especially when driving a cab"
An app, that's designed to improve our inner skill of paying attention in an incredibly simple way.
Peter Gregersen: "We worked as a small start-up, not as a integrated part of the bank"
Helene Nørlem about helping children, who need extra support and structure in their everyday lives.
Revolutionizing the way small companies manage hourly-based employee workforces.
These cool people helped Design Matters 18 become alive. Become a friend of Design Matters